Switch Axe? This is supposed to be an axe?

So I finally got around to trying out the Switch Axe.
Why? Because Ceadeus finally gave me enough Crooked Horns to make one of his weapons, and there doesn’t appear to be a bowgun, longsword or hammer option for them, sadly. At least the Ceadeus long sword doesn’t need Crooked Horns, though I’m still not sure where to get Wyvern Stones, in its place.
Which leaves me trying to choose between the great sword, the sword and shield, and the switch axe. Effectively, I’m trying to choose between the sword and shield and the switch axe, as great swords are detestably-slow and I hate them.
Alternatively, I could make the Selene Cap, but I’m not liking the look of the recoil penalty on the armour, even though I like the look of the armour itself; in return I’d be able to reload faster, I think. It’s not a good exchange for me, anyway.

My first impression of switch axes was that, as the title says, they’re… not very axe-like. Okay, so it does look like an elongated axe, but the first two hits of the powerful combo act like a lance, and the third is the longsword’s overhead swing.
My second impression was that the sword form is essentially a great sword and hence horrible to run around with; rolling is twice the speed of trying to run with that sword.
That said, it’s not irredeemable, and I’m realistic about how frequently I’d use the Ceadeus weapon if I made a sword and shield, instead. I managed to do with the switch axe what I’ve been failing to do with a hammer for a while; break Qurupeco’s beak.
Not that I’ve been trying to do that, but it is good for reaching higher targets, and is good on the raw power front.

I tested the single switch axe I already had on Qurupeco, which may have been a mistake, as the Bone Axe doesn’t really have enough sharpness to it to get through most of Qurupeco’s body; it’s yellow sharpness at best, and has issues with Qurupeco’s… feathers, I guess. And its feet. The only thing it would reliably go through was its head. If this game were incredibly realistic, I’d take anything that goes through any head over something that can connect anywhere else – …for, well, enemies where you can get at their heads, anyway – but decapitation isn’t implemented and all deaths are the death of a thousand papercuts, so…

I’ll make Ceadeus’ switch axe anyway, as I see potential in the weapon, and if I want to hit stuff with water damage I either use a bowgun or the Barbarian Blade, so the Sea Striker is obsolete from the get-go.
It’ll be useful for causing overwhelming damage on smaller stuff, anyway.

Also, why on Earth do I keep forgetting to snag Ceadeus’ data? I just realised I failed to get that done, again, today…

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I beat Ceadeus, and all I got was a scale, some fur, and a few gems

Admittedly I only repelled it, though.
So, Monster Hunter. I haven’t played it for a while; got annoyed at Diablos, I think.

I picked it up again on monday, fought a few things for practice, successfully cut off a tail – Royal Ludroth’s, which is still an achievement for me, considering it requires melee-work, what with my utter uselessness with Slicing ammo – and today I somehow beat Uragaan and Ceadeus.
…huh. So many new urgent quests…

Anyway, Uragaan and Ceadeus.
First, Uragaan. This huge-chinned thing reminds me of Dodongo, especially when it runs straight over me. That thing turns faster than it ought to be able to. Well, it’s a relative of Barroth, so I was expecting it to be occasionally-fast, but… ow. Getting run over takes off two-thirds of my health in Rathian kit. I need to go strike the earth at the Volcano and hope for GOOD Armour Spheres.
Uragaan was my second proper use for Pellet shot, as it’s very large – twenty metres long – and the chin alone is large enough to take more than the one hit from it. I’d also brought Water shot, and run out of it with a rapid-fire gun long before Uragaan showed any signs of wearing out.
Somehow I took it out with Exhaust shot. I think I’d run out of everything else by that point. I forgot what horrible range the stuff has, too; it just arcs downwards, depressingly, into the ground when you don’t aim it, or aren’t too close to the enemy.
Not really looking forward to fighting it again, but I’d rather fight it than Gobul. The armour set might be nice.

Now, Ceadeus. This one reminds me of the Wind Fish. I’m not sure what it is with me and Zelda, today. I initially attempted to take it on with a bowgun with a Thundacrus part and, uh, failed at the end of the second area. I guess I didn’t do enough damage.
I started over toting Jaggi kit, a talisman for Oxygen Up, and one of my long swords – Wyvern Blade “Fire”, as for some reason water-bound monsters seem to be susceptible to that element. Not at all sure why.
It tried to eat me a few times, but I successfully got to the last area before running out of health/Ceadeus’ patience. It is a great relief to be able to start over from that point afterwards, though. From there it was a matter of doing another mission and firing less underwater ballista ammo at it than I thought I’d need. I even got its horn off! …and only got scales from it. Ech. It seems everything Ceadeus wants crooked horns and/or deepdragon gems or whatever those things were called.
I really want to see the armour, though, and the weapons. Ceadeus is the first giant elder dragon I’ve managed to get to, let alone beat.
So, yeah, I beat a horned sea slug. Yay.

Also, when did I get enough Lagiacrus materials to make any piece of its kit? I haven’t fought it since last I stopped playing, and if I’d known I had the stuff I would have made it.
On that note, Lagiacrus is currently rampaging around the island. I think I’ll take it on next, for a break. I was originally preparing to take on the ‘trap Lagiacrus’ quest, or was trying to get enough Thunderbugs to make traps to be ready for the quest, but then I got distracted by Ceadeus. As long as Lagiacrus is running around the island and I need rare trade goods, though…