Dragon Quest, or finally, something that isn’t about Monster Hunter

…because I’m home again, having graduated, and don’t have a large TV here; if text is slightly difficult to read on the larger one, it’s going to be impossible to read on something smaller than a computer monitor.

Well, there’s the one downstairs, but I don’t particularly feel like battling for it, and I’d still need to dig the Wii out of all the stuff still packed up. Laziness is keeping me from attempting and properly dying to Diablos and Barioth, yep.

So I’ve been playing Dragon Quest instead; the original – well, the GBC port – not 7 or 8 as a friend assumed. Playing the old games always makes me want to put something similar together in RPG Maker, a large-ish RPG world with no cutscenes and a big monster to get to and destroy. Thinking about it, old games like the original Dragon Quest and Final Fantasy games are similar to point-and-click adventures; you have barriers to exploration that you need specific items to get past, and the trouble is in finding those items, or finding out which item to use at the right place. Dragon Quest and Final Fantasy just involved a lot more fighting to pad out the experience, because they had less puzzles/barriers than Monkey Island or whatever your adventure game of choice happens to be. Right now I’m stuck where I usually get stuck; trying to find the basement of Tintegel/Tintagel/Tint-whatever castle to find the Sun Stone to use with the Rain Staff to… keep going onwards. I’m sure there’s someone who’ll say something, or that it’s behind a locked door somewhere. I’ll find it eventually.

Whenever I play games like these, I always get that feeling.

Then I realise I’ve lost the 8-bit-ish tilesets I made ages back, and laziness stops me from doing much more. Plus I’ve got a bunch of other projects like Spellcast for BYOND, or transcribing Temple from Soleil to MML by ear, or planning out a pen and paper game whenever I manage to locate the bag I put a book and notes in…


Rathian Plate! I am a HAPPY hunter!

Third time lucky, I guess. Infinitely more fun than having Barioth sit on me from a standing start across the map.

After a little fun and games with the router – which died shortly after connecting for the first time, joy – my friends and I started hunting Rathian. I still needed that plate, and someone else needed a Flame Sac for a weapon he wanted for taking on Lagiacrus.
It took a few hunts to get him his Flame Sac, where I was lucky enough to get a Plate from the tail on the first try, but Rathian is definitely no longer as terrifying as she was when we first attempted it on a whim. I even managed to stop her from eating one of my teammates; success, I think.
Then someone had to duck out, so we went after Gobul. I brought the wrong gun due to messing around with sets trying to work out where on earth I’d stuck the stun-negating set, and couldn’t use the thunder ammo I’d carted in. It took an age, Gobul’s charge is still insanely-painful, we each died once, and it kept swimming away from our traps, but we eventually got it with the last trap from the supply box. Yay. We even got its tail and lantern broken, and I managed to get a whisker in the loot.
‘nd now I have a headache out of the blue. I probably need to get more sleep.

…no, I did not forget to give this one a title. IT DOES NOT DESERVE ONE. (…my bad.)

Barioth. Oh, god, Barioth. It’s like the bastard spawn of Tigrex and Kushala Daora.

It’s Tigrex, but it can fly. It can also spit icy tornadoes at you. These aren’t the problem. The problem is that it for some reason has the ability to pounce any distance up to the entire length of the map in less than half a second. Really. Mostly it did that blasted move to me, but the one time it happened to Cha-Cha instead of me, so I could get a clear look at it, it was only on screen for a few frames.
I honestly would rather have had a Plesioth. Plesioth was much larger and had much more health than other enemies at the point you encountered it, but I beat it in the end, without too many tries. The battle just goes on and on, though, so I’m loathe to ever go back to it, even if I dodge and attack perfectly. For Kushala Daora it took several tries just to survive repelling it. Tigrex I never beat. It’s where I’m stuck in MHFU. I have the feeling that, should I beat Barioth, I’ll be able to go back to MHFU and will find Tigrex to be a walk in the park.
I think I’ll stick to online play for a bit. My alternatives offline are capturing Lagiacrus – don’t feel like it – and taking on Diablos, Monoblos’ older brother – again, don’t feel like it.

It only took 73 hours and someone helping me for Slicing shot to… do something

Yep. Today I managed to chop off a Rathian’s tail with slicing shot. Admittedly my friend with a greatsword did most of the work.

So I finally got sick of being unable to easily enter other peoples’ cities, and people being unable to enter mine, and I decided to do something about it. Which meant meddling with the router, which tips over and dies if you so much as sneeze in the next room over from it, let alone attempt the ancient and arcane art of port-passing. My router is sickly. If you change any of the settings it just tends to… die. Randomly. Almost out of the blue, except when you change stuff you know it’s going to happen sooner or later.
Naturally this happened in the middle of hunting Rathian. It just wheezed, keeled over and booted me from the Internet. I thought at first my friend had disconnected, as I routinely get ‘network instability’ errors anyway, but when I’d reconnected he was still in the mission. I spent a few minutes researching how to make health flutes, as it’s the only support flute that had to that point evaded me, then went and hunted a Qurupeco until he got back.
It seems my choice is between something that can get me into other people’s cities, and something more reliable. It doesn’t seem to be possible to fix the normal widget I use so that it lets me play online with other people, which is… kind of the point.
Anyway, Rathian. We got its tail off each time, but I lost the spike that resulted the first time due to network instability- …and it just happened again. In the middle of writing this post. At least status saves after a mission, so I haven’t lost the marrow and other loot.
I want a new router. One that likes games. One that isn’t as lazy as I am.
Aside from that, I managed to get ahold of the Jaggi Mask earlier today; made with premium condition Jaggi heads – three of them, for some reason – it gives Fate +10, or Good Luck, which sometimes increases the reward items you get post-mission. With a bit of slot-juggling and weapon-swapping, I managed to fit it on to my Hunter armour, with all the skills I’m used to – Divine Whim, Autodetect, Map. BBQ has taken a hit, but if I want to roast stuff I can just pick up the old hat and make a quick incursion into Moga.
Here’s hoping the router is more stable tomorrow.

Rathalos was a bit of a crybaby

I think I got four Wyvern Tears off of him.

So, today’s happenings. Obviously I beat Rathalos, but before that I found myself in the odd position of needing to gather common materials; something needed both Lagiacrus bits and other parts, and rather than needing to gather Lagiacrus livers or whatever it was, I needed… Sharqskin.
You know, those fish from the ‘get red coral stones’ mission. The ones that die from three hits of my current hammer; think ocean-going Jaggia and you’re not too far off. The amount of times I needed to do that mission in order to get the one skin I needed – I had none stored – was not funny. Sharqs just don’t like giving out their skin, no matter how many you harpoon. I now have a sizeable stock of immunizers, and even managed to find a couple of Jumbo Pearls after extincting the Sharqs and getting on with the proper mission, which I wanted for Gaiasp. Which, incidentally, is a very beautiful-looking mallet, and even better when you upgrade it with more slots or affinity. The small attack boost is… small, though. Too much so to be worth it, I think.
Still, eventually I had this thing made and the next set of missions unlocked, including… Rathalos, a meaner, tougher wyvern that cries like a sissy when confronted by a gunner wearing armour made out of its mate.
The Rathian armour set is almost perfect for taking on Rathalos; extra health, earplugs and fire resistance. Though not having the chestpiece I had to get enough points for Earplugs with jewels. The only thing it really misses is Negate Poison, but I added that anyway from the remaining open sockets and a talisman I’d picked up a few days back.
Rathalos fights pretty closely to Rathian, though it happens to be much more flight- and roar-happy; having earplugs on any monster that loves to roar gives you that many more windows for attacking it, and extra time to get out of its way if it’s enraged. As for flying, Rathalos has a couple of new attacks Rathian doesn’t have, such as bombarding you with fire from the air, diving and charging at you, a quick dodge to the side like Lagiacrus has in water, and is happier to use its claws – which, of course, are poisonous, so Rathalos is happier to poison you, too… if you don’t bring Negate Poison along. Rathalos lacks Rathian’s backflip and triple-fireball attacks, so though it’s larger, is overall less of a threat on the ground than Rathian, with fewer attacks that’ll catch you off-guard.
It’s also the first instance I’ve seen of a monster who can spin in more than one direction; most I’ve seen in any game tend to stick to just going clockwise, or anti-clockwise, but Rathalos here span one way and then immediately the other. Too bad I wasn’t anywhere near in range for it, but a nice try.
Fighting something like Rathalos in the volcano was rather nice. I was expecting it to keep mainly to the central volcanic areas, so I was surprised that most of the fight took place in the grassy areas near the camp. This did let me duck in to recover in safety or pick up supplies and Thunder shot that I couldn’t take initially for some reason or another, and it was nice being able to fight in an area where I couldn’t suffer double health-drain by getting poisoned and thrown onto the too-hot areas nearer the lava.
I loved how they had Rathalos’ old theme redone for the encounter cinematic. It actually sounded good. What I guess is probably the volcano fight theme was great, too; I’m pretty sick of the Great Jaggi theme with its percussion and mobile-phone-ringtone elements.

Of Great Baggi, Rathians and Miscellaneous Stuff

So I did a bit of work earlier today, and as a result almost have a full Rathian set. I just need ooooone more thing; a Rathian Plate for the chest piece. However, as a gunner, this is a pretty tricky issue for me, as all we get are slicing shot, and as I’ve mentioned before, I’ve never gotten it to work.

So, naturally, I call upon my friends. Well, friend. One wasn’t online today. However, the one I could find recently has been wanting to try out longswords, so we ended up hunting Great Baggi for hides. And hunting it. We even captured it, and still didn’t have enough hides for his sword. With one remaining, we did Bloodstones and I got two hides from Baggi I just randomly skinned, whilst he didn’t get anything.
So we went and killed it a… third time, maybe? He finally got the hide he needed. That took up a lot of time and in the end we never went after Rathian, as we just called it a day for teamwork at that point. I ended up poisoning a lot of Bnab- those bugs. They’re Vespoids with a new, more-difficult-to-spell name. Ended up killing a lot of those for parts, as they’re easier to kill than Barroth.
The sword he wanted was the first longsword available, I think. I had all the Baggi hides I needed for it well before these missions, but it also wants Gobul parts, which are… ugh. Gobul.
GobulGobulGobul. If only it were really a turkey. I suspect I’d have an easier time of it.
On the miscellaneous side, Tropeco’s barrel honks every time you fire. Thundacrus just sort of hisses, whilst other barrels sound more gun- or crossbow-like. It’s the little touches like that that I enjoy.