Miniview: Eversion (PC)

I love:
…what it does with platforming, and the different rules you have to learn just to get through each stage. Though superficially this game looks like any given Mario-type platformer, I’d class it as more of a puzzle-platformer, due to the thinking you have to do to get through each stage, but I don’t often see those with a strictly level-based structure.

I like:
…the music. Every single piece. Much like the pieces in Spelunky, the
music here just… fits, extremely well, the atmosphere I presume the
designer was aiming for when producing this game. Unlike Spelunky,
though, the music is a very important element of the game that tells the player when they can or cannot do something. Probably.
…the graphics. Nice pixel graphics. They’re used much like the music is, and I do love how they’re used… but I don’t really love the graphics.

I hate:
…not that much at all, really. For a game that requires precision jumps in places, the controls seem a little sensitive, but it’s not a great problem, and I seem to have infinite lives, so…

Eversion

4 Comments

  1. January 30, 2009 at 8:03 pm

    Eversion was really really cool. I loved the cutesy atmosphere, that slowly got less cutesy.

    The Endings rock too.

    Also, Spelunky = Awesome. One of the finest indie games I’ve ever played. It would do well on WiiWare.

  2. lioleus said,

    January 31, 2009 at 2:05 pm

    Me too, but I didn’t think I’d be able to resist spoiling them if I mentioned them.

  3. DoomRater said,

    December 2, 2009 at 4:02 am

    I loved the music so much it’s all on my player, even though Rockbox doesn’t have a plugin for the scream tracker format yet. eh, loops well enough, I could just make a Vorbis recording of it.

    • lioleus said,

      December 2, 2009 at 4:04 am

      It’s unfortunate that the… hmm… initial, ‘best-state’ piece of music in the original version of the game was replaced with something that is apparently lower-quality… but, not having played the newer version, having the older one hanging around, I haven’t been able to judge for myself.


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