Archive for the 'Game Design' Category

Zynga’s FarmVille and Helping Out on Farms

• September 25, 2009 • Leave a Comment

MMOs and Region-locking

• September 23, 2009 • Leave a Comment

Labyrinth of the Dead (1) – It Went Better Than Expected

• July 2, 2009 • Leave a Comment

Old Palace (2.5) – Looting and Pillaging

• June 15, 2009 • 5 Comments

Ancient Ruins (3) – abusing Teleport for fun and profit

• June 15, 2009 • Leave a Comment

Volcanos and Tiaras

• June 10, 2009 • Leave a Comment

Of Trolls and Dragons, again…

• June 10, 2009 • Leave a Comment

…so, yeah, I’m playing Spectrobes (2)

• May 22, 2009 • Leave a Comment

So I’m playing Spectrobes… (1)

• May 22, 2009 • Leave a Comment

Miniview: Fathom (Browser-based)

• May 21, 2009 • Leave a Comment